Wake Up 2012!


A challenge for 2012:
Everyone who says that they dream of a better future needs to wake up and start making that future of their dreams.
Make words into action.
Make plans into projects.
Make desire become fulfillment.

Sitting around and wishing for a better world needs to be replaced with going out and getting your hands dirty and getting stuff accomplished.
We’ve been entitled enough; let’s start earning the future we need.

Large 1680×1050 pixel desktop wallpaper here.

Posted in ART/SKETCH BLOG, DESIGN | 2 Comments

Stig Helveticus, Squid Hunter


I dress up like an idiot, I take pictures, I make posters using them.
That’s how I roll. God help us…

Posted in DESIGN, LIFE OF SIZER | Comments Off

Nice mention from the Windy City Times…

Review excerpt from The Windy City TImes on the Thomas Dolby show/lecture at Martyr’s in Chicago on October 7th:

…As if all that weren’t enough the jacket design by artist Paul Sizer is such an elegant work of art that it’s equally a joy to look at and hold.
Continue reading

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Dolby. Sizer. Face to Face. Finally.

After working nearly non-stop for the past year and a half, I finally was in the same country, the same state, the same room with Thomas Dolby. I’ve been working with him on all of his current projects trans-continentally, via Skype, email, YouSendIt, video chat, phone calls, every way except for actually being in the same location. Last Friday, October 7th, in Chicago, that all changed…

And I finally got to see the physical versions of the album covers that I’ve been designing for his new album, “A Map of the Floating City”, out October 24th in the UK, October 25th in the US.

Very cool. Thomas has been a great client to work for, and a great person to get to know. As people who have known me for a while will attest, this meeting has been a long time coming. I can’t imagine a better circumstance for it to happen under. More soon…

Posted in COOL FACTOR, DESIGN, LIFE OF SIZER | 1 Comment

RIP Steve Jobs


Every piece of digital art, comics and design that I do is done on a Mac.
Thanks for helping imagine the tools for the world I live, work and play in, Steve.
You will be missed.

Posted in TECHNOLOGY | Comments Off

New Dolby album art off to press

Whew, been a while since I posted here.

The summer was full of good design and work. The “Floating City” game was a great success, surpassing expectations with fans and the developers, getting lots of new people involved with Thomas Dolby and his music. Lots of great feedback from the players about the game graphics, and a real learning experience for me, 3 months of diving head first into the world of online gaming for the first time.

During that time, I was also working closely with Thomas in getting the album artwork ready for the standard and deluxe 2 CD versions of “A Map of the Floating City”, coming out October 25th of this year. I’ve just uploaded all the artwork to the various printers around the globe who will be producing this, so it’s a very exciting time. Can’t show any details at this point, but I’m very proud of how this had turned out, and cannot wait to show it to more people.
More soon as I can share…

Posted in COOL FACTOR, DESIGN | 1 Comment

“Floating City” online game launches today!

Nearly a year in the making, Thomas Dolby’s “Floating City” online game launches today!

This has been a big one; I’ve been involved from the very beginning, working closely with Thomas on developing the look and design of this game, working with an international crack team of incredibly dedicated tech, coding, writing and project management geniuses to take my designs and make them actually work and function. It’s been a thrill to work with such a smart and savvy team on this project.
And now it’s out there for the world to play and explore.

Concept-wise, this is a really cool idea from Thomas; have a game that people can play, meet other Dolby fans from around the Earth, learn about his previous music, and hear bits of his new music. It’s a little post-apocalyptic, a little steampunk, a little “Mad Max”, and 100% geek-tastic! As deep and complex as Thomas’ songs are, this game is exactly the same. And it’s a game that rewards you for being smart, inquisitive, and willing to solve problems and think ahead!

This game launches today, Wednesday, June 22, at 6pm GMT, and will play out for the next 2-3 months, finishing up with the release of his new album “A Map of the Floating City” in late summer/early fall. And the prize at the end of the game? Well, I’m sworn to secrecy on this one, but I can say “Wow. Just Wow.” Dolby fans and new fans alike are gonna really dig this. If you have the time, please check it out and sign up to play.

Posted in COOL FACTOR, DESIGN, TECHNOLOGY | 1 Comment

Frank Joshua’s “Easy Two” CD


Here’s a project that now I can share with the general public. I did the design work for a CD from UK artist Frank Joshua, who contacted me on a recommendation from Thomas Dolby (I know, right…). Frank did this album really as a labor of love, and it shows in the music. Kind of a mix of Prefab Sprout, Frazier Chorus and folk, with a little electronics added in. It’s also immensely catchy, and had me hooked from the word “go”. Music for a summer day, driving around with no particular agenda, which isn’t a bad thing.

If you have the time, please check out some of these links and enjoy this talented musician’s work (and the marginally talented bloke who he got to design the whole package).
AMAZON
CREATESPACE
iTUNES

Posted in DESIGN, MUSIC | Comments Off